{"id":2568,"date":"2021-12-03T08:54:14","date_gmt":"2021-12-03T08:54:14","guid":{"rendered":"https:\/\/bloggingrevolution.com\/?p=2568"},"modified":"2021-12-03T08:54:14","modified_gmt":"2021-12-03T08:54:14","slug":"virtual-reality-and-the-identity-dilemma","status":"publish","type":"post","link":"https:\/\/bloggingrevolution.com\/virtual-reality-and-the-identity-dilemma\/","title":{"rendered":"Virtual Reality And The Identity Dilemma"},"content":{"rendered":"
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\n \t<\/i> Read Time:<\/span>3 Minute, 9 Second <\/div>\n\n <\/div>

Virtual Reality And The Identity Dilemma: Steven Speilnerg\u2019s dream of bringing a virtual game to life and creating a virtual world where we can choose our own avatars based on our own liking. In doing so we let go of our real identity, in short, a world without identity would be interesting to live in as depicted in his film \u201cReady Player One\u201d<\/em>. however, that cannot be the case as that particular game foregos of the facts which impact the personality and identity of said avatar.<\/p>\n

Even though in that game there were no age restrictions the same is not true for the contemporary online gaming universe as there is a staunch requirement of age verification. So one can imagine how handy identity verification is for online gaming. So in order for the gaming industry to move smoothly KYC, Identity verification and all are needed.<\/p>\n

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